FiveM Inventory Systems Compared: Choosing the Right One for Your Server (2026)
Compare the most popular FiveM inventory systems — ox_inventory, qs-inventory, and framework defaults. Learn about weight vs slot systems, features, framework compatibility, and making the right choice.
Why Your Inventory System Matters
The inventory system touches everything on your server — jobs, economy, crafting, shops, crime, and daily player interactions. It's one of the most used interfaces in the game, and a clunky or limited inventory frustrates players quickly.
Choosing the right inventory system in 2026 depends on your framework, your server's needs, and how much customization you want. This guide compares the main options.
Weight-Based vs Slot-Based
Before comparing specific systems, understand the two fundamental approaches:
Weight-Based
- Every item has a weight value
- Players have a maximum carry weight
- No limit on item types, only total weight
- More realistic — a gun weighs more than a sandwich
- Example: Player has 100 kg capacity; a pistol weighs 2 kg, food weighs 0.5 kg
Slot-Based
- Players have a fixed number of inventory slots
- Each slot holds one item type (stackable items stack within a slot)
- Simpler to understand for players
- Less realistic but easier to balance
- Example: Player has 40 slots; each slot holds one item or a stack
Most modern inventory systems support weight-based systems, which are the standard for serious roleplay servers.
ox_inventory
Overview
ox_inventory is one of the most popular inventory resources in the FiveM community. It's open-source, actively maintained, and designed with performance and extensibility in mind.
Key Features
- Weight-based system with configurable max carry weight
- Drag-and-drop UI that's clean and responsive
- Stash system — Personal, shared, and job-specific stashes
- Weapon attachments — Manage weapon components through the inventory
- Clothing integration — Some outfits and accessories can be managed as items
- Crafting support — Built-in crafting system
- Shop system — Create NPC shops through configuration
- Metadata support — Items can carry additional data (serial numbers, quality, etc.)
Framework Compatibility
- ESX Legacy: Full support
- QBCore: Full support
- QBOX: Full support
Strengths
- Open source and free
- Very active development
- Excellent documentation
- Large community with many guides
- High performance
Considerations
- Configuration requires some technical knowledge
- The learning curve for custom item creation can be steep for beginners
- Need to ensure scripts are compatible with ox_inventory specifically
qs-inventory
Overview
qs-inventory is a premium inventory system known for its polished UI and comprehensive feature set. It's a paid resource maintained by Quasar Store.
Key Features
- Weight-based system with visual weight indicators
- Modern UI with smooth animations and effects
- Trunk and glovebox — Vehicle storage integration
- Weapon wheel — Custom weapon selection interface
- Drop system — Drop items in the world as physical objects
- Crafting bench — Visual crafting interface
- Label customization — Rename items in-game
Framework Compatibility
- ESX Legacy: Full support
- QBCore: Full support
Strengths
- Polished, professional visual design
- Easy setup with helpful documentation
- Regular updates and support from developers
- Includes many features out of the box
Considerations
- Paid resource (one-time purchase)
- Closed source
- Less community customization compared to open-source alternatives
Framework Default Inventories
ESX Default Inventory
ESX ships with a basic inventory built into the framework:
- Simple list-based interface
- Weight-based
- Functional but visually basic
- Most servers replace it with a dedicated inventory resource
QBCore Default Inventory (qb-inventory)
QBCore includes its own inventory:
- Slot and weight hybrid system
- Drag-and-drop interface
- Stash and trunk support
- Adequate for many servers, but often replaced for more features
Comparison Table
| Feature | ox_inventory | qs-inventory | ESX Default | qb-inventory |
|---|---|---|---|---|
| Weight system | Yes | Yes | Yes | Yes |
| Drag & drop | Yes | Yes | No | Yes |
| Stashes | Yes | Yes | Basic | Yes |
| Vehicle storage | Yes | Yes | No | Yes |
| Crafting | Yes | Yes | No | No |
| Shops | Yes | Yes | No | Basic |
| Weapon attachments | Yes | Yes | No | Basic |
| Item metadata | Yes | Yes | No | Yes |
| Open source | Yes | No | Yes | Yes |
| Price | Free | Paid | Free | Free |
| Framework support | ESX/QB/QBOX | ESX/QB | ESX | QBCore |
How to Choose
Choose ox_inventory if:
- You want a free, open-source solution with maximum flexibility
- You're comfortable with configuration files and documentation
- You need support for all three frameworks
- You want access to a large community and active development
Choose qs-inventory if:
- You want a polished, ready-to-go experience with minimal configuration
- Visual quality is a priority
- You're willing to pay for convenience and support
- You're running ESX or QBCore
Keep the framework default if:
- You're just starting out and want to keep things simple
- Your server doesn't need advanced inventory features
- You plan to upgrade later once you understand your needs
Inventory and Jobs Integration
Your inventory system works hand-in-hand with your job system. When employees use shops, armories, and crafting stations in Jobs Creator, items flow through your inventory system. Jobs Creator auto-detects your inventory resource and integrates automatically — no manual configuration needed.
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